Video Games Strategic Intelligence Report 2026: A $352 Billion Market by 2030 with Mobile Gaming Accounting for More Than Half of Revenue - Apple, Alphabet, and Valve Control Key Distribution Channels
Dublin, May 12, 2026 (GLOBE NEWSWIRE) -- The "Strategic Intelligence: Video Games" report has been added to ResearchAndMarkets.com's offering.
The gaming software market was worth $254 billion in 2025 and is forecast to reach $352 billion by 2030. Mobile gaming will account for more than half of industry revenues across this period.
Platform operators like Apple, Alphabet, and Valve control the key distribution channels through which games reach consumers. They capture a significant share of industry revenue and set monetization, data access, and revenue-sharing rules for publishers. As a result, publishers without their own platforms rely on platform operators' ecosystems. Their bargaining power is limited, and their profit margins are compressed.
Meanwhile, amid rising game production costs, publishers are focusing on remakes, remasters, and cross-platform strategies to reduce risk and secure predictable returns. Many are using artificial intelligence (AI) to accelerate game development and reduce costs.
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